of most interest of the existing textures/texture-packs are definitely as follows:
1) Edition One Package
2) Tiles
3) Concrete/Stones
4) Wood
Edition One already ships very good and would only be needed to be edited.
So resizing would already be enough to be able to use them.
the number of textures would be a bit small but you could scale the prize.
As its very common to use dds in games in would be a bonus if you would ship
them in two formats.
The real world scale i cannot answer but i guess it would differ pretty much.
i could send you some objects to take a look at.
There are some texture packs for gaming out there but they just dont look as great
as your work here. as a resizing would already be quite enough you do have a great basis
with your textures. just adding some specific textures like already mentioned and
some others i could name you in the process of making our mod. oh yeah, plastic textures
would miss in your package.
plz contact me via email if you need more data.
you could also make our team a special prise for Edition One and we would fit it to
our needs and send it back to you. as i am actually looking for a job / apprenticeship
i could offer the time to do that.
*edit*
a poll wouldnt make that much sense i guess.
one reason is that you already have such a poll in your feedback area
with about 18% of gaming usage.
as your textures indeed are addressed to render-professionals it is very likely
that most votes that will be placed are from such professionals.
in order to have a better feedback on if gaming packs would sell you would have
to address more commercials in the gaming community.
i did the first small step and added an Arroway banner on our webpage. you might
want to send me a better one as i took it off your webpages banner and it might
not suit your professional needs
*edit2*
- adding some renders of the building i am actually working on to show why we would the textures in better quality. one picture is from far away and everything looks decent the other shows how muddy the texture gets on close up.
though maybe this helps getting the world size ?
Hello Gerald, of most
Hello Gerald,
of most interest of the existing textures/texture-packs are definitely as follows:
1) Edition One Package
2) Tiles
3) Concrete/Stones
4) Wood
Edition One already ships very good and would only be needed to be edited.
So resizing would already be enough to be able to use them.
the number of textures would be a bit small but you could scale the prize.
As its very common to use dds in games in would be a bonus if you would ship
them in two formats.
The real world scale i cannot answer but i guess it would differ pretty much.
i could send you some objects to take a look at.
There are some texture packs for gaming out there but they just dont look as great
as your work here. as a resizing would already be quite enough you do have a great basis
with your textures. just adding some specific textures like already mentioned and
some others i could name you in the process of making our mod. oh yeah, plastic textures
would miss in your package.
plz contact me via email if you need more data.
you could also make our team a special prise for Edition One and we would fit it to
our needs and send it back to you. as i am actually looking for a job / apprenticeship
i could offer the time to do that.
regards, simon
www.insidejob.in
*edit*
a poll wouldnt make that much sense i guess.
one reason is that you already have such a poll in your feedback area
with about 18% of gaming usage.
as your textures indeed are addressed to render-professionals it is very likely
that most votes that will be placed are from such professionals.
in order to have a better feedback on if gaming packs would sell you would have
to address more commercials in the gaming community.
i did the first small step and added an Arroway banner on our webpage. you might
want to send me a better one as i took it off your webpages banner and it might
not suit your professional needs
*edit2*
the other shows how muddy the texture gets on close up.
- adding some renders of the building i am actually working on to show why we would the textures in better quality. one picture is from far away and everything looks decent
though maybe this helps getting the world size ?