so far I believe I've got some materials right, but I still have some issues
considering a material with diffuse, bump and reflectivity maps (wood 01 for example): which map should I use for the color channel in C4D (diffuse right?), and what is the glossiness channel in C4D? (is there a similar one?)
C4D
so far I believe I've got some materials right, but I still have some issues
considering a material with diffuse, bump and reflectivity maps (wood 01 for example): which map should I use for the color channel in C4D (diffuse right?), and what is the glossiness channel in C4D? (is there a similar one?)
thanks a lot