Again, I agree for the most part with Staatsfeind. Tile ready 2k square textures (and associated maps) would be the way to go. We're mostly interested in the Wood and Concrete packages you have, but all would be nice.
As for real world scale and game ready, since you want to make them accessible to as many groups as possible, I wouldn't worry too much about that. There are too many various game engines and uses for these to try and nail it down. Besides, making them tile ready rather solves that.
One key however is to ensure that the tiles are perfectly square. I think that is true for just about any engine.
Again, agreed.
GIJoke,
Again, I agree for the most part with Staatsfeind. Tile ready 2k square textures (and associated maps) would be the way to go. We're mostly interested in the Wood and Concrete packages you have, but all would be nice.
As for real world scale and game ready, since you want to make them accessible to as many groups as possible, I wouldn't worry too much about that. There are too many various game engines and uses for these to try and nail it down. Besides, making them tile ready rather solves that.
One key however is to ensure that the tiles are perfectly square. I think that is true for just about any engine.
Thanks for considering it,
Jonathan