first of all, many thanks for your great products!
First i wanna do this in German, but i think there is more response to write in english. So kindly excuse my bad english.
The textures are great, but now i have some setting problems using them with Maya and Vray.
I will explain my workflow for understanding and better fault recognition.
But first of all some question in matters of general usage:
Now my setting and workflow for using AT with Maya2011 and Vray:
In the appendix are some screenshots of my results and my settings (please don't criticize the uv-mapping an the lightning. it's youst a simple demo scene)
Can someone help me for better results.
I don't know how to get the correct reflection results
Picture1: is with an inverted r-map just in refl. glos. slot
Picture2: is without any inverted map in glos. slots. I reduced the refl. glossines to an amount of 0.8 (no map connected)
Picture3: my settings
Many thanks for all your aids!